Scripted effect · All Under Heaven files
mandala_owner_reward_01_effect
mandala_owner_reward_01_effect = yesgame/common/scripted_effects/tgp_mandala_scripted_effects.txt, line 5 (5 lines). No parameters.
mandala_owner_reward_01_effect is a scripted effect in Crusader Kings III, in the All Under Heaven files, written at line 5 of its file. It takes no parameters: mandala_owner_reward_01_effect = yes. The game's script calls it in 6 places, among them mandala_capital_01 (great project), mandala_capital_02 (great project) and mandala_capital_03 (great project). Patch 1.20.1.2, from game/common/scripted_effects/tgp_mandala_scripted_effects.txt.
The comment above it in the file
Mandala Capital Great Project Contribution Rewards
What it does
- Gain +350 Prestige
- Their dynasty: The dynasty gains … Renown
- Gains 100 Legitimacy
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (5 lines of game script)
mandala_owner_reward_01_effect = {
add_prestige = major_prestige_value
dynasty = { add_dynasty_prestige = major_dynasty_prestige_gain }
add_legitimacy = medium_legitimacy_gain
}As written in game/common/scripted_effects/tgp_mandala_scripted_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls mandala_owner_reward_01_effect.
Great projects (5)
- mandala_capital_01
- mandala_capital_02
- mandala_capital_03
- mandala_capital_04
- mandala_capital_05
Events (1)
- Capital: the Divine Temple Palace
tgp_east_asia_mandala_capital_events.1000
Source: game/common/scripted_effects/tgp_mandala_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.