Scripted effect · All Under Heaven files
mandala_end_tributary_with_notification_effect
mandala_end_tributary_with_notification_effect = yesgame/common/scripted_effects/tgp_mandala_scripted_effects.txt, line 2110 (12 lines). No parameters.
mandala_end_tributary_with_notification_effect is a scripted effect in Crusader Kings III, in the All Under Heaven files, written at line 2110 of its file. It takes no parameters: mandala_end_tributary_with_notification_effect = yes. The game's script calls it in 2 places, among them Submit to Suzerain (interaction) and decommission_temple_decline_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/tgp_mandala_scripted_effects.txt.
The comment above it in the file
Interaction Effects
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (12 lines of game script)
mandala_end_tributary_with_notification_effect = {
save_scope_as = leaving_tributary
suzerain = {
if = {
limit = {
government_has_flag = government_is_mandala
}
trigger_event = tgp_east_asia_interaction_events.0010
}
}
end_tributary = yes
}As written in game/common/scripted_effects/tgp_mandala_scripted_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls mandala_end_tributary_with_notification_effect.
Character interactions (1)
Scripted effects (1)
Source: game/common/scripted_effects/tgp_mandala_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.