Scripted effect · Legends of the Dead files
legend_ending_rewards_illustrious_legitimizing_effect
legend_ending_rewards_illustrious_legitimizing_effect = yesgame/common/scripted_effects/06_dlc_ce1_legend_effects.txt, line 1057 (11 lines). No parameters.
legend_ending_rewards_illustrious_legitimizing_effect is a scripted effect in Crusader Kings III, in the Legends of the Dead files, written at line 1057 of its file. It takes no parameters: legend_ending_rewards_illustrious_legitimizing_effect = yes. The game's script calls it in 1 place, among them legitimizing (legend). Patch 1.20.1.2, from game/common/scripted_effects/06_dlc_ce1_legend_effects.txt.
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (11 lines of game script)
legend_ending_rewards_illustrious_legitimizing_effect = {
add_legitimacy = {
value = major_legitimacy_gain
multiply = 2
}
if = {
limit = { exists = promoted_legend }
set_variable = finished_illustrious_legend_var
set_variable = finished_legitimizing_legend_var
}
}As written in game/common/scripted_effects/06_dlc_ce1_legend_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls legend_ending_rewards_illustrious_legitimizing_effect.
Legends (1)
- legitimizing
Source: game/common/scripted_effects/06_dlc_ce1_legend_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.