CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
Silk & Silverout Tue, Nov 17What's free, what needs the DLC, price →

Scripted effect

laamp_base_contract_schemes_set_up_outcome_immediate_effect

laamp_base_contract_schemes_set_up_outcome_immediate_effect = yes

game/common/scripted_effects/00_task_contract_scripted_effects.txt, line 8 (15 lines). No parameters.

laamp_base_contract_schemes_set_up_outcome_immediate_effect is a scripted effect in Crusader Kings III, written at line 8 of its file. It takes no parameters: laamp_base_contract_schemes_set_up_outcome_immediate_effect = yes. The game's script calls it in 68 places, among them … Chaperone: Failure! (event laamp_base_contract_schemes.5023), … Chaperone: Success! (event laamp_base_contract_schemes.5022) and … to the Slaughter: Failure! (event laamp_base_contract_schemes.5003). Patch 1.20.1.2, from game/common/scripted_effects/00_task_contract_scripted_effects.txt.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (15 lines of game script)
laamp_base_contract_schemes_set_up_outcome_immediate_effect = {
	scope:scheme = {
		# Grab the right scopes.
		task_contract = {
			task_contract_employer = {
				save_scope_as = employer
				save_scope_as = bg_override_char
			}
			save_scope_value_as = {
				name = task_contract_tier
				value = task_contract_tier
			}
		}
	}
}

As written in game/common/scripted_effects/00_task_contract_scripted_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls laamp_base_contract_schemes_set_up_outcome_immediate_effect.

Events (68)

62 more

Source: game/common/scripted_effects/00_task_contract_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

Spotted a mistake on this page?