Scripted effect
intercourse_with_character_effect
intercourse_with_character_effect = { INTERCOURSE_CHARACTER = … }game/common/scripted_effects/00_intercourse_effects.txt, line 18 (3 lines). Parameters: $INTERCOURSE_CHARACTER$.
intercourse_with_character_effect is a scripted effect in Crusader Kings III, written at line 18 of its file. A call passes 1 parameter: INTERCOURSE_CHARACTER. The game's script calls it in 2 places, among them Hospitality: Deception And Desire (event diplomacy_foreign_special.1026) and diplomacy_foreign_special_1010_court_visit_interesting_relation_seduce_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/00_intercourse_effects.txt.
The comment above it in the file
Needs argument intercourse_character
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (3 lines of game script)
intercourse_with_character_effect = {
$INTERCOURSE_CHARACTER$ = { add_gold = 1 }
}As written in game/common/scripted_effects/00_intercourse_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls intercourse_with_character_effect.
Events (1)
- Hospitality: Deception And Desire
diplomacy_foreign_special.1026
Scripted effects (1)
Source: game/common/scripted_effects/00_intercourse_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.