Scripted effect · The Royal Court files
indebt_guest_interaction_accepted_effect
indebt_guest_interaction_accepted_effect = yesgame/common/scripted_effects/01_ep1_interaction_scripted_effects.txt, line 5 (15 lines). No parameters.
indebt_guest_interaction_accepted_effect is a scripted effect in Crusader Kings III, in the The Royal Court files, written at line 5 of its file. It takes no parameters: indebt_guest_interaction_accepted_effect = yes. The game's script calls it in 2 places, among them Indebt Guest (interaction) and A Sensible Recompense (event ep1_character_interaction.0001). Patch 1.20.1.2, from game/common/scripted_effects/01_ep1_interaction_scripted_effects.txt.
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (15 lines of game script)
indebt_guest_interaction_accepted_effect = {
# Scope:actor gets a useable hook...
add_hook = {
type = threat_hook
target = scope:recipient
years = 10
}
# ... & loses a modest amount of opinion for their evilness.
reverse_add_opinion = {
target = scope:recipient
modifier = blackmailing_me_opinion
}
# Even if you succeed, you burn a little CGV.
change_current_court_grandeur = miniscule_court_grandeur_loss
}As written in game/common/scripted_effects/01_ep1_interaction_scripted_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls indebt_guest_interaction_accepted_effect.
Character interactions (1)
Events (1)
- A Sensible Recompense
ep1_character_interaction.0001
Source: game/common/scripted_effects/01_ep1_interaction_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.