CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · Wards and Wardens files

increase_education_level_3_type_effect

increase_education_level_3_type_effect = { TYPE = … }

game/common/scripted_effects/05_dlc_bp2_effects.txt, line 499 (10 lines). Parameters: $TYPE$.

increase_education_level_3_type_effect is a scripted effect in Crusader Kings III, in the Wards and Wardens files, written at line 499 of its file. A call passes 1 parameter: TYPE. The game's script calls it in 1 place, among them increase_education_level_3_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/05_dlc_bp2_effects.txt.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (10 lines of game script)
increase_education_level_3_type_effect = {
	hidden_effect = { remove_trait = education_$TYPE$_3 }
	add_trait_force_tooltip = education_$TYPE$_4
	scope:activity = {
		add_to_variable_list = {
			name = trait_rewards
			target = trait:education_$TYPE$_4
		}
	}
}

As written in game/common/scripted_effects/05_dlc_bp2_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls increase_education_level_3_type_effect.

Source: game/common/scripted_effects/05_dlc_bp2_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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