CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
Silk & Silverout Tue, Nov 17What's free, what needs the DLC, price →

Scripted effect

hunt_activity_chose_smaller_game_effect

hunt_activity_chose_smaller_game_effect = yes

game/common/scripted_effects/00_hunt_effects.txt, line 1427 (50 lines). No parameters.

hunt_activity_chose_smaller_game_effect is a scripted effect in Crusader Kings III, written at line 1427 of its file. It takes no parameters: hunt_activity_chose_smaller_game_effect = yes. The game's script calls it in 2 places, among them Chasing … (event hunt.0530) and Stalking the … (event hunt.0500). Patch 1.20.1.2, from game/common/scripted_effects/00_hunt_effects.txt.

What it does

  • If

    • scope:host != scope:hunt_participant

    Then

    • scope:hunt_participant: Opinion: Timid Hunter (-10)
  • scope:activity:
    • If

      Then

      • Every attending Hunter:
        • Where: Has the Trait: Hunter
        • Opinion: Timid Hunter (-10)

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (50 lines of game script)
hunt_activity_chose_smaller_game_effect = {
	save_scope_as = chose_smaller_game
	if = {
		limit = {
			exists = scope:hunt_participant
			scope:host != scope:hunt_participant
		}
		scope:hunt_participant = {
			add_opinion = {
				modifier = hunt_disappointed_opinion
				target = scope:host
				opinion = -10
			}
		}
	}
	scope:activity = {
		if = {
			limit = {
				any_attending_character = {
					NOR = {
						this = scope:host
						AND = {
							exists = scope:hunt_participant
							this = scope:hunt_participant
						}
					}
					has_trait = lifestyle_hunter
				}
			}
			every_attending_character = {
				limit = {
					NOR = {
						this = scope:host
						AND = {
							exists = scope:hunt_participant
							this = scope:hunt_participant
						}
					}
					has_trait = lifestyle_hunter
				}
				custom = hunt_every_hunter_attendee_tt
				add_opinion = {
					modifier = hunt_disappointed_opinion
					target = scope:host
					opinion = -10
				}
			}
		}
	}
}

As written in game/common/scripted_effects/00_hunt_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls hunt_activity_chose_smaller_game_effect.

Events (2)

Source: game/common/scripted_effects/00_hunt_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

Spotted a mistake on this page?