Scripted effect · Roads to Power files
humiliate_stooge_reward_effect
humiliate_stooge_reward_effect = yesgame/common/scripted_effects/00_ep3_decision_effects.txt, line 515 (88 lines). No parameters.
humiliate_stooge_reward_effect is a scripted effect in Crusader Kings III, in the Roads to Power files, written at line 515 of its file. It takes no parameters: humiliate_stooge_reward_effect = yes. The game's script calls it in 1 place, among them Humiliate the Stooge (decision). Patch 1.20.1.2, from game/common/scripted_effects/00_ep3_decision_effects.txt.
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (88 lines of game script)
humiliate_stooge_reward_effect = {
hidden_effect = {
scope:stooge ?= {
add_opinion = {
target = root
opinion = -25
modifier = humiliated_opinion
}
}
if = {
limit = {
scope:stooge.var:humiliated_stooge_counter_var ?= 1
}
# First time, it's fine
send_interface_toast = {
type = event_toast_effect_good
title = humiliate_the_stooge_decision_tt
left_icon = root
right_icon = scope:stooge
add_stress = major_stress_impact_loss
add_dread = minor_dread_gain
add_character_modifier = {
modifier = stooge_humiliated_modifier
years = 2
}
}
}
else_if = {
limit = {
scope:stooge.var:humiliated_stooge_counter_var ?= 2
}
send_interface_toast = {
type = event_toast_effect_good
title = humiliate_the_stooge_decision_2_tt
left_icon = root
right_icon = scope:stooge
add_stress = medium_stress_impact_loss
add_dread = medium_dread_gain
add_character_modifier = {
modifier = stooge_humiliated_modifier
years = 2
}
}
}
else_if = {
limit = {
scope:stooge.var:humiliated_stooge_counter_var ?= 3
}
# Third time, crying
send_interface_toast = {
type = event_toast_effect_good
title = humiliate_the_stooge_decision_3_tt
left_icon = root
right_icon = scope:stooge
add_stress = minor_stress_impact_loss
add_dread = major_dread_gain
add_character_modifier = {
modifier = stooge_humiliated_modifier
years = 2
}
}
}
else_if = {
limit = {
scope:stooge.var:humiliated_stooge_counter_var ?= 4
}
# Fourth time, it's over
send_interface_toast = {
type = event_toast_effect_neutral
title = humiliate_the_stooge_decision_4_tt
left_icon = root
right_icon = scope:stooge
add_dread = major_dread_gain
add_character_modifier = {
modifier = stooge_humiliated_fourth_time_modifier
years = 2
}
remove_courtier_or_guest = scope:stooge
scope:stooge = { # They won't join your court
set_variable = {
name = non_recruitable_var
value = root
}
}
}
}
}
}As written in game/common/scripted_effects/00_ep3_decision_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls humiliate_stooge_reward_effect.
Decisions (1)
Source: game/common/scripted_effects/00_ep3_decision_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.