Scripted effect
head_groom_camp_officer_title_accepted_effect
head_groom_camp_officer_title_accepted_effect = yesgame/common/scripted_effects/00_camp_officer_effects.txt, line 214 (3 lines). No parameters.
head_groom_camp_officer_title_accepted_effect is a scripted effect in Crusader Kings III, written at line 214 of its file. It takes no parameters: head_groom_camp_officer_title_accepted_effect = yes. The game's script calls it in 1 place, among them Head Groom (court position). Patch 1.20.1.2, from game/common/scripted_effects/00_camp_officer_effects.txt.
The comment above it in the file
head groom
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (3 lines of game script)
head_groom_camp_officer_title_accepted_effect = {
basic_gained_camp_officer_effect = yes
}As written in game/common/scripted_effects/00_camp_officer_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls head_groom_camp_officer_title_accepted_effect.
Court positions (1)
Source: game/common/scripted_effects/00_camp_officer_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.