Scripted effect
had_sex_with_unknown_effect
had_sex_with_unknown_effect = { GENDER = … }game/common/scripted_effects/00_romance_effects.txt, line 748 (62 lines). Parameters: $GENDER$.
had_sex_with_unknown_effect is a scripted effect in Crusader Kings III, written at line 748 of its file. A call passes 1 parameter: GENDER. The game's script calls it in 4 places, among them … Intimate Desires (event pilgrimage.2101), Indiscretions (event sibling.8003) and Into the Night (event ep2_wedding.3420). Patch 1.20.1.2, from game/common/scripted_effects/00_romance_effects.txt.
The comment above it in the file
For having sex with "someone" (not a character)
What it does
- If a child:
error_log = Trying to run had_sex_with_unknown_effect on a child
If
scope:gender = flag:male
Then
give_homosexual_secret_or_nothing_with_target_effect = { CHARACTER = dummy_male }
shunned_or_criminal_sf_impact_effect = { TRAIT = trait:fornicator }
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (62 lines of game script)
had_sex_with_unknown_effect = {
save_temporary_scope_value_as = {
name = gender
value = flag:$GENDER$
}
#Error logging
if = {
limit = {
is_adult = no
}
error_log = "Trying to run had_sex_with_unknown_effect on a child"
}
#Stress release
if = {
limit = {
OR = {
has_trait = lustful
has_trait = lifestyle_reveler
}
}
add_stress = minor_stress_loss
}
#Sodomy
if = {
limit = { scope:gender = flag:male }
give_homosexual_secret_or_nothing_with_target_effect = { CHARACTER = dummy_male }
}
shunned_or_criminal_sf_impact_effect = { TRAIT = trait:fornicator }
hidden_effect = {
#Adultery suspicion
set_variable = {
name = had_recent_sex
value = flag:$GENDER$
}
random = {
chance = 5
random_spouse = {
limit = { is_ai = no }
alternative_limit = { always = yes }
trigger_event = adultery.0001
}
}
#STD transmission
random_list = {
95 = {
#Nothing
}
4 = {
contract_disease_notify_effect = { DISEASE = lovers_pox }
}
1 = {
contract_disease_notify_effect = { DISEASE = great_pox }
}
}
}
}As written in game/common/scripted_effects/00_romance_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls had_sex_with_unknown_effect.
Events (4)
- … Intimate Desires
pilgrimage.2101 - Indiscretions
sibling.8003 - Into the Night
ep2_wedding.3420 - Outside the Walls
tour_travel.3140
Source: game/common/scripted_effects/00_romance_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.