CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · The Royal Court files

grant_stewardship_inspiration_to_character_effect

grant_stewardship_inspiration_to_character_effect = { CHARACTER = … }

game/common/scripted_effects/00_ep1_inspiration_effects_sean.txt, line 188 (43 lines). Parameters: $CHARACTER$.

grant_stewardship_inspiration_to_character_effect is a scripted effect in Crusader Kings III, in the The Royal Court files, written at line 188 of its file. A call passes 1 parameter: CHARACTER. The game's script calls it in 1 place, among them Create Crowns & Sculptures (court task). Patch 1.20.1.2, from game/common/scripted_effects/00_ep1_inspiration_effects_sean.txt.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (43 lines of game script)
grant_stewardship_inspiration_to_character_effect = {
	$CHARACTER$ = { 
		if = { 
			limit = { NOT = { exists = inspiration } }
			# More likely to get an certain Inspiration type if we will produce higher quality Artifacts of that type.
			random_list = {
				12 = { # Significantly increased weight due to the wide variety of artifact types this inspiration can produce (regalia, crown, trinket).
					compare_modifier = {
						value = smith_inspiration_average_skill_value
						multiplier = 15
					}
					modifier = { #Some cultures are more likely to pick this vocation than others
						add = 10
						culture = {
							OR = {
								has_cultural_tradition = tradition_metal_craftsmanship
								has_cultural_tradition = tradition_ancient_miners
							}
						}
					}
					create_inspiration = smith_inspiration
				}
				14 = { # Moderately increased weight due to the variety of artifact types this inspiration can produce (throne, sculpture). 
					compare_modifier = {
						value = artisan_inspiration_average_skill_value
						multiplier = 12
					}
					modifier = {
						has_court_position = court_poet_court_position
						add = 5
					}
					modifier = {
						culture = { #Some cultures are more likely to pick this vocation than others
							has_cultural_parameter = improved_artisan_inspiration
						}
						add = 15
					}
					create_inspiration = artisan_inspiration
				}
			}
		}
	}
}

As written in game/common/scripted_effects/00_ep1_inspiration_effects_sean.txt.

Where it is used

Every place in common/, events/ and history/ that calls grant_stewardship_inspiration_to_character_effect.

Court position tasks (1)

  • Create Crowns & Sculptures

Source: game/common/scripted_effects/00_ep1_inspiration_effects_sean.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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