CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · The Royal Court files

grant_banner_house_claim_effect

grant_banner_house_claim_effect = yes

game/common/scripted_effects/00_ep1_artifact_effects.txt, line 291 (32 lines). No parameters.

grant_banner_house_claim_effect is a scripted effect in Crusader Kings III, in the The Royal Court files, written at line 291 of its file. It takes no parameters: grant_banner_house_claim_effect = yes. The game's script calls it in 2 places, among them on_artifact_changed_owner (on action) and create_artifact_wall_banner_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/00_ep1_artifact_effects.txt.

The comment above it in the file

Grant claims on familial banners

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (32 lines of game script)
grant_banner_house_claim_effect = {
	save_scope_as = familial_banner
	hidden_effect = {
		if = { # Dynasty banner not owned or claimed by all child house's already
			limit = {
				exists = var:banner_dynasty
				var:banner_dynasty = {
					any_dynasty_member = {
						this = house.house_head
						house = { artifact_house_not_owns_or_claims_trigger = yes } # House not owns or claims already
					}
				}
			}
			var:banner_dynasty = {
				every_dynasty_member = {
					limit = {
						this = house.house_head
						house = { artifact_house_not_owns_or_claims_trigger = yes } # House not owns or claims already
					}
					house = { add_house_artifact_claim = scope:familial_banner }
				}
			}
		}
		else_if = { # House banner not owned or claimed by creating house already
			limit = {
				exists = var:banner_house
				var:banner_house = { artifact_house_not_owns_or_claims_trigger = yes } # House not owns or claims already
			}
			var:banner_house = { add_house_artifact_claim = scope:familial_banner }
		}
	}
}

As written in game/common/scripted_effects/00_ep1_artifact_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls grant_banner_house_claim_effect.

On actions (the game's own hooks) (1)

  • on_artifact_changed_owner

Source: game/common/scripted_effects/00_ep1_artifact_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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