Scripted effect · All Under Heaven files
grand_mentor_mentoring_skill_effect
grand_mentor_mentoring_skill_effect = { SKILL = … }game/common/scripted_effects/10_dlc_tgp_scripted_effects.txt, line 90 (11 lines). Parameters: $SKILL$.
grand_mentor_mentoring_skill_effect is a scripted effect in Crusader Kings III, in the All Under Heaven files, written at line 90 of its file. A call passes 1 parameter: SKILL. The game's script calls it in 3 places, among them Cultivate Meritorious Officials (court task), Edify the Emperor (court task) and Instruct Imperial Heirs (court task). Patch 1.20.1.2, from game/common/scripted_effects/10_dlc_tgp_scripted_effects.txt.
The comment above it in the file
Grand Mentor Task Effects ###
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (11 lines of game script)
grand_mentor_mentoring_skill_effect = {
send_interface_toast = {
type = event_royal_court_good_with_text
title = grand_mentor_mentoring_title
desc = grand_mentor_mentoring_notification_desc
left_icon = root
right_icon = scope:target_character
scope:target_character = { add_$SKILL$_skill = 1 }
}
}As written in game/common/scripted_effects/10_dlc_tgp_scripted_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls grand_mentor_mentoring_skill_effect.
Court position tasks (3)
- Cultivate Meritorious Officials
- Edify the Emperor
- Instruct Imperial Heirs
Source: game/common/scripted_effects/10_dlc_tgp_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.