CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · All Under Heaven files

grand_mentor_mentoring_skill_effect

grand_mentor_mentoring_skill_effect = { SKILL = … }

game/common/scripted_effects/10_dlc_tgp_scripted_effects.txt, line 90 (11 lines). Parameters: $SKILL$.

grand_mentor_mentoring_skill_effect is a scripted effect in Crusader Kings III, in the All Under Heaven files, written at line 90 of its file. A call passes 1 parameter: SKILL. The game's script calls it in 3 places, among them Cultivate Meritorious Officials (court task), Edify the Emperor (court task) and Instruct Imperial Heirs (court task). Patch 1.20.1.2, from game/common/scripted_effects/10_dlc_tgp_scripted_effects.txt.

The comment above it in the file

Grand Mentor Task Effects ###

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (11 lines of game script)
grand_mentor_mentoring_skill_effect = {
	send_interface_toast = {
		type = event_royal_court_good_with_text
		title = grand_mentor_mentoring_title
		desc = grand_mentor_mentoring_notification_desc
		left_icon = root
		right_icon = scope:target_character

		scope:target_character = { add_$SKILL$_skill = 1 }
	}
}

As written in game/common/scripted_effects/10_dlc_tgp_scripted_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls grand_mentor_mentoring_skill_effect.

Court position tasks (3)

  • Cultivate Meritorious Officials
  • Edify the Emperor
  • Instruct Imperial Heirs

Source: game/common/scripted_effects/10_dlc_tgp_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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