Scripted effect · Wards and Wardens files
grab_learning_char_relevant_to_child
grab_learning_char_relevant_to_child = { CHILD = … SCOPE_OUTPUT = … }game/common/scripted_effects/03_bp2_scripted_effects.txt, line 106 (42 lines). Parameters: $CHILD$, $SCOPE_OUTPUT$.
grab_learning_char_relevant_to_child is a scripted effect in Crusader Kings III, in the Wards and Wardens files, written at line 106 of its file. A call passes 2 parameters: CHILD and SCOPE_OUTPUT. The game's script calls it in 2 places, among them In Their Footsteps (event bp2_yearly.2000) and In Their Footsteps (event bp2_yearly.2001). Patch 1.20.1.2, from game/common/scripted_effects/03_bp2_scripted_effects.txt.
The comment above it in the file
Grab learning character relevant to a given child
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (42 lines of game script)
grab_learning_char_relevant_to_child = {
generate_characters_relevant_to_child_list = { CHILD = $CHILD$ }
ordered_in_list = {
list = relevant_characters_to_child_list
order_by = {
value = 0
add = learning
if = {
limit = { has_court_position = court_physician_court_position }
add = 20
}
if = {
limit = { has_court_position = court_tutor_court_position }
add = 20
}
if = {
limit = { has_court_position = court_guru_court_position }
add = 20
}
if = {
limit = {
exists = $CHILD$.liege_or_court_owner.cp:councillor_court_chaplain
this = $CHILD$.liege_or_court_owner.cp:councillor_court_chaplain
}
add = 30
}
if = {
limit = {
$CHILD$ = { is_ruler = yes }
exists = $CHILD$.cp:councillor_court_chaplain
this = $CHILD$.cp:councillor_court_chaplain
}
add = 50
}
if = {
limit = { is_close_or_extended_family_of = $CHILD$ }
add = 15
}
}
save_scope_as = $SCOPE_OUTPUT$
}
}As written in game/common/scripted_effects/03_bp2_scripted_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls grab_learning_char_relevant_to_child.
Events (2)
- In Their Footsteps
bp2_yearly.2000 - In Their Footsteps
bp2_yearly.2001
Source: game/common/scripted_effects/03_bp2_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.