CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · Wards and Wardens files

grab_char_relevant_to_child

grab_char_relevant_to_child = { CHILD = … SCOPE_OUTPUT = … }

game/common/scripted_effects/03_bp2_scripted_effects.txt, line 60 (7 lines). Parameters: $CHILD$, $SCOPE_OUTPUT$.

grab_char_relevant_to_child is a scripted effect in Crusader Kings III, in the Wards and Wardens files, written at line 60 of its file. A call passes 2 parameters: CHILD and SCOPE_OUTPUT. No file of common/, events/ or history/ calls it. Patch 1.20.1.2, from game/common/scripted_effects/03_bp2_scripted_effects.txt.

The comment above it in the file

Grab random char relevant to a given child

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (7 lines of game script)
grab_char_relevant_to_child = {
	generate_characters_relevant_to_child_list = { CHILD = $CHILD$ }
	random_in_list = {
		list = relevant_characters_to_child_list
		save_scope_as = $SCOPE_OUTPUT$
	}
}

As written in game/common/scripted_effects/03_bp2_scripted_effects.txt.

Where it is used

No file of common/, events/ or history/ calls it.

Source: game/common/scripted_effects/03_bp2_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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