Scripted effect · Roads to Power files
governor_contract_invalidated_message_effect
governor_contract_invalidated_message_effect = yesgame/common/scripted_effects/07_dlc_ep3_scripted_effects.txt, line 13097 (18 lines). No parameters.
governor_contract_invalidated_message_effect is a scripted effect in Crusader Kings III, in the Roads to Power files, written at line 13097 of its file. It takes no parameters: governor_contract_invalidated_message_effect = yes. The game's script calls it in 41 places, among them A Confusion of Tongues (contract), An Evil Presence (contract) and Burdensome Taxes (contract). Patch 1.20.1.2, from game/common/scripted_effects/07_dlc_ep3_scripted_effects.txt.
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (18 lines of game script)
governor_contract_invalidated_message_effect = {
task_contract_taker ?= {
save_scope_as = task_contract_character
send_interface_message = {
type = event_generic_bad_with_text
title = admin_contract_invalidated_title
left_icon = scope:task_contract_character
desc = admin_contract_invalidated_desc
current_travel_plan ?= {
if = {
limit = { can_cancel = yes }
cancel_travel_plan = yes
}
}
}
}
}As written in game/common/scripted_effects/07_dlc_ep3_scripted_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls governor_contract_invalidated_message_effect.
Task contracts (41)
- A Confusion of Tongues
- An Evil Presence
- Burdensome Taxes
- Buried Treasure
- Contested Inheritance
- Crumbling Bridge
35 more
- Dam in Disrepair
- Dangerous Trade
- Destroyed by Nature
- Discontent Soldiers
- Doddering Magistrate
- Escaped Justice
- Food Shortage
- Forced Conscription
- Fraud in Broad Daylight
- Hoarding Grain
- hoarding_mayor
- Hungry Times
- Inept Mayor
- Irregular Accounting
- Jail Inspection
- Lines in the Soil
- Miraculous Healing
- Missing Equipment
- Monopoly in the Marketplace
- Potent Physick
- Predatory Beasts
- Provincial Investment
- Public Land
- Quaking in Panic
- Raiding Peasants
- rampant_bandits
- Reapers of Ruin
- Salt Smugglers
- Seditious Storytelling
- The Mad Prophet
- Titles for Sale
- Treating the Unfortunate
- Unsanctioned Deity
- Wartime Measures
- Weaponize Monks
Source: game/common/scripted_effects/07_dlc_ep3_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.