CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

get_valid_commander_list_effect

get_valid_commander_list_effect = { ARMY_OWNER = … LIST = … }

game/common/scripted_effects/00_commander_effects.txt, line 5 (14 lines). Parameters: $ARMY_OWNER$, $LIST$.

get_valid_commander_list_effect is a scripted effect in Crusader Kings III, written at line 5 of its file. A call passes 2 parameters: ARMY_OWNER and LIST. The game's script calls it in 1 place, among them An Anonymous Informant (event intrigue_scheming.1804). Patch 1.20.1.2, from game/common/scripted_effects/00_commander_effects.txt.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (14 lines of game script)
get_valid_commander_list_effect = {
	every_vassal = {
		limit = {
			can_be_commander_now_trigger = { ARMY_OWNER = $ARMY_OWNER$ }
		}
		add_to_list = $LIST$
	}
	every_courtier = {
		limit = {
			can_be_commander_now_trigger = { ARMY_OWNER = $ARMY_OWNER$ }
		}
		add_to_list = $LIST$
	}
}

As written in game/common/scripted_effects/00_commander_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls get_valid_commander_list_effect.

Events (1)

Source: game/common/scripted_effects/00_commander_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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