Scripted effect · The Fate of Iberia files
fp2_struggle_ending_involved_list_effect
fp2_struggle_ending_involved_list_effect = yesgame/common/scripted_effects/03_dlc_fp2_scripted_effects.txt, line 26 (16 lines). No parameters.
fp2_struggle_ending_involved_list_effect is a scripted effect in Crusader Kings III, in the The Fate of Iberia files, written at line 26 of its file. It takes no parameters: fp2_struggle_ending_involved_list_effect = yes. The game's script calls it in 3 places, among them … Dominance (event fp2_struggle.0900), Détente (event fp2_struggle.0902) and Status Quo (event fp2_struggle.0901). Patch 1.20.1.2, from game/common/scripted_effects/03_dlc_fp2_scripted_effects.txt.
The comment above it in the file
Add all Involved independent rulers to a list
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (16 lines of game script)
fp2_struggle_ending_involved_list_effect = {
save_scope_as = struggle_ender
struggle:iberian_struggle = {
every_involved_ruler = {
limit = {
top_liege = this
primary_title = { is_mercenary_company = no }
}
add_to_list = struggle_involvees
}
}
# Add all involved cultures with counties to a list, for war checks
fp2_struggle_ending_culture_list_effect = yes
# Add all involved faiths with counties to a list, for marriage and holy war checks
fp2_struggle_ending_faith_list_effect = yes
}As written in game/common/scripted_effects/03_dlc_fp2_scripted_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls fp2_struggle_ending_involved_list_effect.
Events (3)
- … Dominance
fp2_struggle.0900 - Détente
fp2_struggle.0902 - Status Quo
fp2_struggle.0901
Source: game/common/scripted_effects/03_dlc_fp2_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.