CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · The Fate of Iberia files

fp2_struggle_compromise_transfer_duchies_effect

fp2_struggle_compromise_transfer_duchies_effect = yes

game/common/scripted_effects/03_dlc_fp2_scripted_effects.txt, line 240 (41 lines). No parameters.

fp2_struggle_compromise_transfer_duchies_effect is a scripted effect in Crusader Kings III, in the The Fate of Iberia files, written at line 240 of its file. It takes no parameters: fp2_struggle_compromise_transfer_duchies_effect = yes. The game's script calls it in 1 place, among them Status Quo (event fp2_struggle.0901). Patch 1.20.1.2, from game/common/scripted_effects/03_dlc_fp2_scripted_effects.txt.

The comment above it in the file

Moves duchies to another kingdom

What it does

  • Hispania:
    • while = { … }

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (41 lines of game script)
fp2_struggle_compromise_transfer_duchies_effect = {
	title:e_spain = {
		while = {
			limit = {
				any_in_de_jure_hierarchy = { fp2_struggle_compromise_transfer_duchy_trigger = yes }
			}
			every_in_de_jure_hierarchy = {
				limit = { fp2_struggle_compromise_transfer_duchy_trigger = yes }
				add_to_list = transferred_duchies
				# To ensure kingdom's capitals are always inside them
				if = {
					limit = { title_capital_county = kingdom.title_capital_county }
					kingdom = {
						save_scope_as = old_kingdom
						if = {
							limit = {
								any_direct_de_jure_vassal_title = {
									NOT = { is_in_list = transferred_duchies }
									title_capital_county.kingdom = scope:old_kingdom
								}
							}
							random_direct_de_jure_vassal_title = {
								limit = {
									NOT = { is_in_list = transferred_duchies }
									title_capital_county.kingdom = scope:old_kingdom
								}
								title_capital_county = { save_scope_as = new_capital }
							}
							set_capital_county = scope:new_capital
						}
					}
				}
				if = {
					limit = { title_capital_county.holder.top_liege.primary_title.tier = tier_kingdom }
					set_de_jure_liege_title = title_capital_county.holder.top_liege.primary_title
				}
				else = { set_de_jure_liege_title = title_capital_county.holder.top_liege.capital_county.kingdom }
			}
		}
	}
}

As written in game/common/scripted_effects/03_dlc_fp2_scripted_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls fp2_struggle_compromise_transfer_duchies_effect.

Events (1)

Source: game/common/scripted_effects/03_dlc_fp2_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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