CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · The Fate of Iberia files

fp2_struggle_apply_ai_agenda_effect

fp2_struggle_apply_ai_agenda_effect = { INTENT = … }

game/common/scripted_effects/03_dlc_fp2_scripted_effects.txt, line 1439 (12 lines). Parameters: $INTENT$.

fp2_struggle_apply_ai_agenda_effect is a scripted effect in Crusader Kings III, in the The Fate of Iberia files, written at line 1439 of its file. A call passes 1 parameter: INTENT. The game's script calls it in 2 places, among them fp2_struggle.0003 (event) and fp2_struggle.004 (event). Patch 1.20.1.2, from game/common/scripted_effects/03_dlc_fp2_scripted_effects.txt.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (12 lines of game script)
fp2_struggle_apply_ai_agenda_effect = {
	# Apply effects
	add_character_flag = {
		flag = agenda_towards_$INTENT$
	}
	root = {
		change_variable = {
			name = agents_for_$INTENT$
			add = 1
		}
	}
}

As written in game/common/scripted_effects/03_dlc_fp2_scripted_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls fp2_struggle_apply_ai_agenda_effect.

Source: game/common/scripted_effects/03_dlc_fp2_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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