CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · The Northern Lords files

fp1_tbc_hook_effect

fp1_tbc_hook_effect = { TBC_LOSER = … TBC_VICTOR = … }

game/common/scripted_effects/01_dlc_fp1_scripted_effects.txt, line 747 (8 lines). Parameters: $TBC_LOSER$, $TBC_VICTOR$.

fp1_tbc_hook_effect is a scripted effect in Crusader Kings III, in the The Northern Lords files, written at line 747 of its file. A call passes 2 parameters: TBC_LOSER and TBC_VICTOR. The game's script calls it in 2 places, among them Trial-by-Combat (interaction) and fp1_tbc_non_lethal_results_effect (local effect). Patch 1.20.1.2, from game/common/scripted_effects/01_dlc_fp1_scripted_effects.txt.

The comment above it in the file

Recipient-side effects for a tbc ending with an agreed favour.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (8 lines of game script)
fp1_tbc_hook_effect = {
	$TBC_VICTOR$ = {
		add_hook = {
			type = trial_by_combat_hook
			target = $TBC_LOSER$
		}
	}
}

As written in game/common/scripted_effects/01_dlc_fp1_scripted_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls fp1_tbc_hook_effect.

Character interactions (1)

Scripted effects inside an event file (1)

  • fp1_tbc_non_lethal_results_effect

Source: game/common/scripted_effects/01_dlc_fp1_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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