CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

form_ryukyu_empire_decision_scripted_effect

form_ryukyu_empire_decision_scripted_effect = yes

game/common/scripted_effects/00_major_decisions_scripted_effects.txt, line 3015 (92 lines). No parameters.

form_ryukyu_empire_decision_scripted_effect is a scripted effect in Crusader Kings III, written at line 3015 of its file. It takes no parameters: form_ryukyu_empire_decision_scripted_effect = yes. The game's script calls it in 2 places, among them Found a Ryukyuan Empire (decision) and A Ryukyuan Heirloom (event major_decisions.6000). Its body carries 2 texts of the game's own for the player. Patch 1.20.1.2, from game/common/scripted_effects/00_major_decisions_scripted_effects.txt.

What it does

  • Ruucuu: Gains the … Title (root)
  • Their capital county › Every county province:
    • add_province_modifier = ryukyu_empire_founding_province_modifier
  • If held, … will become De Jure part of …

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (92 lines of game script)
form_ryukyu_empire_decision_scripted_effect = {
	save_scope_as = founder
	create_title_and_vassal_change = {
		type = created
		save_scope_as = title_change
		add_claim_on_loss = no
	}
	title:e_ruucuu = {
		change_title_holder = {
			holder = root
			change = scope:title_change
		}
	}
	resolve_title_and_vassal_change = scope:title_change
	capital_county = {
		every_county_province = {
			add_province_modifier = ryukyu_empire_founding_province_modifier
		}
	}

	hidden_effect = {
		title:k_ruucuu = { save_scope_as = ryukyuan_ruucuu_kingdom }
		title:d_ruucuu = { save_scope_as = ryukyuan_ruucuu_duchy }
		title:e_ruucuu = { save_scope_as = ryukyuan_ruucuu_empire }
		title:k_ruucuu = { set_de_jure_liege_title = title:e_ruucuu }
		if = {
			limit = {
				title:k_ruucuu = {
					is_title_created = yes
					NOT = {
						holder = ROOT
					}
				}
			}
			create_title_and_vassal_change = {
				type = usurped
				save_scope_as = title_change_2
				add_claim_on_loss = no
			}
			title:k_ruucuu = {
				change_title_holder = {
					holder = root
					change = scope:title_change_2
				}
			}
			resolve_title_and_vassal_change = scope:title_change_2
		}
		else_if = {
			limit = {
				title:k_ruucuu = { is_title_created = no }
			}
			create_title_and_vassal_change = {
				type = created
				save_scope_as = title_change_2
				add_claim_on_loss = no
			}
			title:k_ruucuu = {
				change_title_holder = {
					holder = root
					change = scope:title_change_2
				}
			}
			resolve_title_and_vassal_change = scope:title_change_2
		}
		if = {
			limit = {
				title:d_ruucuu = {
					NOT = { target_is_de_jure_liege_or_above = title:k_ruucuu }
				}
			}
			custom_tooltip = form_ryukyu_empire_decision_effects_de_jure_tt_b
			title:d_ruucuu = { set_de_jure_liege_title = title:k_ruucuu }
		}
		if = {
			limit = {
				title:c_ucinaa = {
					NOT = { target_is_de_jure_liege_or_above = title:d_ruucuu }
				}
			}
			title:c_ucinaa = { set_de_jure_liege_title = title:d_ruucuu }
		}
		if = {
			limit = {
				title:c_amami = {
					NOT = { target_is_de_jure_liege_or_above = title:d_ruucuu }
				}
			}
			title:c_amami = { set_de_jure_liege_title = title:d_ruucuu }
		}
	}
	custom_tooltip = form_ryukyu_empire_decision_effects_de_jure_tt_a
}

As written in game/common/scripted_effects/00_major_decisions_scripted_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls form_ryukyu_empire_decision_scripted_effect.

Events (1)

Source: game/common/scripted_effects/00_major_decisions_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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