CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

forgive_exposed_embezzler_effect

forgive_exposed_embezzler_effect = { OPINION = … }

game/common/scripted_effects/00_secret_effects.txt, line 556 (34 lines). Parameters: $OPINION$.

forgive_exposed_embezzler_effect is a scripted effect in Crusader Kings III, written at line 556 of its file. A call passes 1 parameter: OPINION. The game's script calls it in 1 place, among them Sticky Fingers (event secrets.0122). Patch 1.20.1.2, from game/common/scripted_effects/00_secret_effects.txt.

What it does

  • scope:embezzler:
    • Opinion: Grateful
    • You:
      • If

        • scope:secret:
          • secret_type = secret_embezzler

        Then

        • remove_opinion = { target = scope:embezzler modifier = embezzled_opinion }

        Otherwise

        • remove_opinion = { target = scope:embezzler modifier = siphoned_treasury_crime }

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (34 lines of game script)
forgive_exposed_embezzler_effect = {
	# Let 'em know they're off the hook.
	scope:embezzler = {
		# Very kind of you, old chap.
		add_opinion = {
			target = root
			modifier = grateful_opinion
			opinion = $OPINION$
		}
		send_interface_toast = {
			title = secrets.0122.c.tt
			left_icon = root
			root = {
				if = {
					limit = {
						scope:secret = {
							secret_type = secret_embezzler
						}
					}
					remove_opinion = {
						target = scope:embezzler
						modifier = embezzled_opinion
					}
				}
				else = {
					remove_opinion = {
						target = scope:embezzler
						modifier = siphoned_treasury_crime
					}
				}
			}
		}
	}
}

As written in game/common/scripted_effects/00_secret_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls forgive_exposed_embezzler_effect.

Events (1)

Source: game/common/scripted_effects/00_secret_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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