CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

flag_random_nickname_as_taken_in_batch_effect

flag_random_nickname_as_taken_in_batch_effect = { NICK = … }

game/common/scripted_effects/00_nickname_effects.txt, line 29 (6 lines). Parameters: $NICK$.

flag_random_nickname_as_taken_in_batch_effect is a scripted effect in Crusader Kings III, written at line 29 of its file. A call passes 1 parameter: NICK. The game's script calls it in 2 places, among them assign_random_nickname_effect (scripted effect) and set_random_negative_nickname_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/00_nickname_effects.txt.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (6 lines of game script)
flag_random_nickname_as_taken_in_batch_effect = {
	save_scope_value_as = {
		name = had_$NICK$
		value = yes
	}
}

As written in game/common/scripted_effects/00_nickname_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls flag_random_nickname_as_taken_in_batch_effect.

Source: game/common/scripted_effects/00_nickname_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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