CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · The Royal Court files

flag_as_cursed_artifact

flag_as_cursed_artifact = yes

game/common/scripted_effects/00_ep1_artifact_effects.txt, line 250 (6 lines). No parameters.

flag_as_cursed_artifact is a scripted effect in Crusader Kings III, in the The Royal Court files, written at line 250 of its file. It takes no parameters: flag_as_cursed_artifact = yes. No file of common/, events/ or history/ calls it. Patch 1.20.1.2, from game/common/scripted_effects/00_ep1_artifact_effects.txt.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (6 lines of game script)
flag_as_cursed_artifact = {
	set_variable = {
		name = cursed_artifact
		value = yes
	}
}

As written in game/common/scripted_effects/00_ep1_artifact_effects.txt.

Where it is used

No file of common/, events/ or history/ calls it.

Source: game/common/scripted_effects/00_ep1_artifact_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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