CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · Roads to Power files

find_playable_relatives_effect

find_playable_relatives_effect = yes

game/common/scripted_effects/07_dlc_ep3_scripted_effects.txt, line 823 (22 lines). No parameters.

find_playable_relatives_effect is a scripted effect in Crusader Kings III, in the Roads to Power files, written at line 823 of its file. It takes no parameters: find_playable_relatives_effect = yes. The game's script calls it in 7 places, among them From Riches to Rags (event ep3_laamps.0040), Once and Former … (event ep3_laamps.0001) and Once and Former … (event ep3_laamps.0004). Patch 1.20.1.2, from game/common/scripted_effects/07_dlc_ep3_scripted_effects.txt.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (22 lines of game script)
find_playable_relatives_effect = {
	if = {
		limit = {
			any_close_family_member = { playable_relative_trigger = yes }
		}
		ordered_close_family_member = {
			limit = { playable_relative_trigger = yes }
			order_by = highest_held_title_tier
			max = 3
			check_range_bounds = no
			if = {
				limit = { exists = scope:alt_2 }
				save_scope_as = alt_3
			}
			else_if = {
				limit = { exists = scope:alt_1 }
				save_scope_as = alt_2
			}
			else = { save_scope_as = alt_1 }
		}
	}
}

As written in game/common/scripted_effects/07_dlc_ep3_scripted_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls find_playable_relatives_effect.

Events (7)

1 more

Source: game/common/scripted_effects/07_dlc_ep3_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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