Scripted effect · Roads to Power files
ep3_story_cycle_admin_eunuch_matching_modifier_effect
ep3_story_cycle_admin_eunuch_matching_modifier_effect = { FIRST = … FIRST_TYPE = … SECOND = … SECOND_TYPE = … }game/common/scripted_effects/07_dlc_ep3_scripted_effects.txt, line 7630 (31 lines). Parameters: $FIRST$, $FIRST_TYPE$, $SECOND$, $SECOND_TYPE$.
ep3_story_cycle_admin_eunuch_matching_modifier_effect is a scripted effect in Crusader Kings III, in the Roads to Power files, written at line 7630 of its file. A call passes 4 parameters: FIRST, FIRST_TYPE, SECOND and SECOND_TYPE. The game's script calls it in 5 places, among them Eminent Eunuch: A Life of Service (event ep3_story_cycle_admin_eunuch.8010), Eminent Eunuch: Clinging to Power (event ep3_story_cycle_admin_eunuch.8000) and Eminent Eunuch: Greater Things (event ep3_story_cycle_admin_eunuch.8040). Patch 1.20.1.2, from game/common/scripted_effects/07_dlc_ep3_scripted_effects.txt.
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (31 lines of game script)
ep3_story_cycle_admin_eunuch_matching_modifier_effect = {
$FIRST$ = {
switch = {
trigger = has_character_modifier
admin_eunuch_$FIRST_TYPE$_1_modifier = {
$SECOND$ = { add_character_modifier = admin_eunuch_$SECOND_TYPE$_1_modifier }
}
admin_eunuch_$FIRST_TYPE$_2_modifier = {
$SECOND$ = { add_character_modifier = admin_eunuch_$SECOND_TYPE$_2_modifier }
}
admin_eunuch_$FIRST_TYPE$_3_modifier = {
$SECOND$ = { add_character_modifier = admin_eunuch_$SECOND_TYPE$_3_modifier }
}
admin_eunuch_$FIRST_TYPE$_4_modifier = {
$SECOND$ = { add_character_modifier = admin_eunuch_$SECOND_TYPE$_4_modifier }
}
admin_eunuch_$FIRST_TYPE$_5_modifier = {
$SECOND$ = { add_character_modifier = admin_eunuch_$SECOND_TYPE$_5_modifier }
}
admin_eunuch_$FIRST_TYPE$_6_modifier = {
$SECOND$ = { add_character_modifier = admin_eunuch_$SECOND_TYPE$_6_modifier }
}
admin_eunuch_$FIRST_TYPE$_7_modifier = {
$SECOND$ = { add_character_modifier = admin_eunuch_$SECOND_TYPE$_7_modifier }
}
admin_eunuch_$FIRST_TYPE$_8_modifier = {
$SECOND$ = { add_character_modifier = admin_eunuch_$SECOND_TYPE$_8_modifier }
}
}
}
}As written in game/common/scripted_effects/07_dlc_ep3_scripted_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls ep3_story_cycle_admin_eunuch_matching_modifier_effect.
Events (5)
- Eminent Eunuch: A Life of Service
ep3_story_cycle_admin_eunuch.8010 - Eminent Eunuch: Clinging to Power
ep3_story_cycle_admin_eunuch.8000 - Eminent Eunuch: Greater Things
ep3_story_cycle_admin_eunuch.8040 - Eminent Eunuch: Indisposed
ep3_story_cycle_admin_eunuch.8030 - Eminent Eunuch: Lock and Key
ep3_story_cycle_admin_eunuch.8020
Source: game/common/scripted_effects/07_dlc_ep3_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.