Scripted effect · Roads to Power files
ep3_send_akolouthos_message_varangian
ep3_send_akolouthos_message_varangian = yesgame/common/scripted_effects/07_dlc_ep3_scripted_effects.txt, line 7052 (18 lines). No parameters.
ep3_send_akolouthos_message_varangian is a scripted effect in Crusader Kings III, in the Roads to Power files, written at line 7052 of its file. It takes no parameters: ep3_send_akolouthos_message_varangian = yes. The game's script calls it in 1 place, among them ep3_akolouthos_events.1000 (event). Its body carries 1 text of the game's own for the player. Patch 1.20.1.2, from game/common/scripted_effects/07_dlc_ep3_scripted_effects.txt.
What it does
scope:trait_getter:- From Akolouthos Court Position
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (18 lines of game script)
ep3_send_akolouthos_message_varangian = {
send_interface_message = {
type = msg_akolouthos_steels_varangians
title = ep3_akolouthos_events.1000
desc = ep3_akolouthos_events.1000_varangian_notification_tooltip
left_icon = scope:trait_getter
scope:trait_getter = {
add_trait = varangian
add_opinion = {
target = root
modifier = loyalty_opinion
opinion = 40
}
}
custom_tooltip = akolouthos_effect_tooltip
}
}As written in game/common/scripted_effects/07_dlc_ep3_scripted_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls ep3_send_akolouthos_message_varangian.
Events (1)
Source: game/common/scripted_effects/07_dlc_ep3_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.