Scripted effect
ep3_latin_empire_grant_financier_lands_effect
ep3_latin_empire_grant_financier_lands_effect = yesgame/common/scripted_effects/07_frankokratia_scripted_effects.txt, line 2995 (19 lines). No parameters.
ep3_latin_empire_grant_financier_lands_effect is a scripted effect in Crusader Kings III, written at line 2995 of its file. It takes no parameters: ep3_latin_empire_grant_financier_lands_effect = yes. The game's script calls it in 1 place, among them ep3_frankokratia_events.0043 (event). Patch 1.20.1.2, from game/common/scripted_effects/07_frankokratia_scripted_effects.txt.
What it does
- Every in list: Gains the … Title (financier)
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (19 lines of game script)
ep3_latin_empire_grant_financier_lands_effect = {
add_to_list = gained_latin_emp_titles
#Title switch
create_title_and_vassal_change = {
type = conquest
save_scope_as = title_change
add_claim_on_loss = yes
}
every_in_list = {
list = financier_latin_emp_titles
change_title_holder = {
holder = scope:financier
change = scope:title_change
take_baronies = yes
}
}
resolve_title_and_vassal_change = scope:title_change
}As written in game/common/scripted_effects/07_frankokratia_scripted_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls ep3_latin_empire_grant_financier_lands_effect.
Events (1)
Source: game/common/scripted_effects/07_frankokratia_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.