CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · Roads to Power files

ep3_camp_party_visit_holding_skills_boost

ep3_camp_party_visit_holding_skills_boost = yes

game/common/scripted_effects/07_dlc_ep3_scripted_effects.txt, line 12279 (7 lines). No parameters.

ep3_camp_party_visit_holding_skills_boost is a scripted effect in Crusader Kings III, in the Roads to Power files, written at line 12279 of its file. It takes no parameters: ep3_camp_party_visit_holding_skills_boost = yes. The game's script calls it in 1 place, among them …: the Recruits (event ep3_laamp_decision_event.1033). Patch 1.20.1.2, from game/common/scripted_effects/07_dlc_ep3_scripted_effects.txt.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (7 lines of game script)
ep3_camp_party_visit_holding_skills_boost = {
	add_diplomacy_skill = { 1 3 }
	add_martial_skill = { 1 3 }
	add_stewardship_skill = { 1 3 }
	add_intrigue_skill = { 1 3 }
	add_learning_skill = { 1 3 }
}

As written in game/common/scripted_effects/07_dlc_ep3_scripted_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls ep3_camp_party_visit_holding_skills_boost.

Events (1)

Source: game/common/scripted_effects/07_dlc_ep3_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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