CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

elope_opinion_list_builder_effect

elope_opinion_list_builder_effect = { LIST_NAME = … OWNER = … TARGET = … }

game/common/scripted_effects/00_scheme_scripted_effects.txt, line 14972 (25 lines). Parameters: $LIST_NAME$, $OWNER$, $TARGET$.

elope_opinion_list_builder_effect is a scripted effect in Crusader Kings III, written at line 14972 of its file. A call passes 3 parameters: LIST_NAME, OWNER and TARGET. The game's script calls it in 2 places, among them elope_failure_discovered_effect (scripted effect) and elope_success_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/00_scheme_scripted_effects.txt.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (25 lines of game script)
elope_opinion_list_builder_effect = {
	$OWNER$ = {
		every_spouse = {
			limit = { NOT = { this = $TARGET$ } }
			add_to_temporary_list = $LIST_NAME$
		}
	}
	$TARGET$ = {
		every_spouse = {
			limit = { NOT = { this = $OWNER$ } }
			add_to_temporary_list = $LIST_NAME$
		}
		liege = {
			if = {
				limit = {
					NOR = {
						is_in_list = $LIST_NAME$
						this = $OWNER$
					}
				}
				add_to_temporary_list = $LIST_NAME$
			}
		}
	}
}

As written in game/common/scripted_effects/00_scheme_scripted_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls elope_opinion_list_builder_effect.

Source: game/common/scripted_effects/00_scheme_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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