Scripted effect · By God Alone files
ecumenical_council_log_stance_effect
ecumenical_council_log_stance_effect = { SIDE = … }game/common/scripted_effects/pam_ecumenical_council_effects.txt, line 858 (11 lines). Parameters: $SIDE$.
ecumenical_council_log_stance_effect is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 858 of its file. A call passes 1 parameter: SIDE. The game's script calls it in 3 places, among them Debate … (event ecumenical_council_events.0021), Our Stance on … (event ecumenical_council_events.0011) and The … Question (event ecumenical_council_events.0031). Patch 1.20.1.2, from game/common/scripted_effects/pam_ecumenical_council_effects.txt.
The comment above it in the file
Logs a player attendee taking SIDE (innovator or conservative) in a debate
What it does
- scope:activity › Activity log entry:
ecumenical_council_become_$SIDE$_effect = { CHARACTER = root }
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (11 lines of game script)
ecumenical_council_log_stance_effect = {
scope:activity = {
add_activity_log_entry = {
key = ecumenical_council_lineup_log
score = 0
character = root
location = root.location
ecumenical_council_become_$SIDE$_effect = { CHARACTER = root }
}
}
}As written in game/common/scripted_effects/pam_ecumenical_council_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls ecumenical_council_log_stance_effect.
Events (3)
- Debate …
ecumenical_council_events.0021 - Our Stance on …
ecumenical_council_events.0011 - The … Question
ecumenical_council_events.0031
Source: game/common/scripted_effects/pam_ecumenical_council_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.