CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · By God Alone files

ecumenical_council_log_stance_effect

ecumenical_council_log_stance_effect = { SIDE = … }

game/common/scripted_effects/pam_ecumenical_council_effects.txt, line 858 (11 lines). Parameters: $SIDE$.

ecumenical_council_log_stance_effect is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 858 of its file. A call passes 1 parameter: SIDE. The game's script calls it in 3 places, among them Debate … (event ecumenical_council_events.0021), Our Stance on … (event ecumenical_council_events.0011) and The … Question (event ecumenical_council_events.0031). Patch 1.20.1.2, from game/common/scripted_effects/pam_ecumenical_council_effects.txt.

The comment above it in the file

Logs a player attendee taking SIDE (innovator or conservative) in a debate

What it does

  • scope:activity › Activity log entry:
    • ecumenical_council_become_$SIDE$_effect = { CHARACTER = root }

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (11 lines of game script)
ecumenical_council_log_stance_effect = {
	scope:activity = {
		add_activity_log_entry = {
			key = ecumenical_council_lineup_log
			score = 0
			character = root
			location = root.location
			ecumenical_council_become_$SIDE$_effect = { CHARACTER = root }
		}
	}
}

As written in game/common/scripted_effects/pam_ecumenical_council_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls ecumenical_council_log_stance_effect.

Events (3)

Source: game/common/scripted_effects/pam_ecumenical_council_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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