CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

dummy_opposite_gender_effect

dummy_opposite_gender_effect = { TARGET = … }

game/common/scripted_effects/00_dummy_gender_effects.txt, line 412 (9 lines). Parameters: $TARGET$.

dummy_opposite_gender_effect is a scripted effect in Crusader Kings III, written at line 412 of its file. A call passes 1 parameter: TARGET. The game's script calls it in 3 places, among them Budding Attraction (event child_personality.4014), Budding Attraction (event child_personality.4015) and The … of the … (event ep3_decisions_event.5001). Patch 1.20.1.2, from game/common/scripted_effects/00_dummy_gender_effects.txt.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (9 lines of game script)
dummy_opposite_gender_effect = {
	if = {
		limit = { $TARGET$ = { is_female = yes  } }
		dummy_male = { save_scope_as = dummy_opposite_gender }
	}
	else = {
		dummy_female = { save_scope_as = dummy_opposite_gender }
	}
}

As written in game/common/scripted_effects/00_dummy_gender_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls dummy_opposite_gender_effect.

Events (3)

Source: game/common/scripted_effects/00_dummy_gender_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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