Scripted effect
dummy_attracted_gender_effect
dummy_attracted_gender_effect = { TARGET = … }game/common/scripted_effects/00_dummy_gender_effects.txt, line 422 (18 lines). Parameters: $TARGET$.
dummy_attracted_gender_effect is a scripted effect in Crusader Kings III, written at line 422 of its file. A call passes 1 parameter: TARGET. The game's script calls it in 2 places, among them Ill-Advised: Where There Is Smoke (event nomad_events.0003) and Into the …: Who's There...? (event martial_chivalry.6003). Patch 1.20.1.2, from game/common/scripted_effects/00_dummy_gender_effects.txt.
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (18 lines of game script)
dummy_attracted_gender_effect = {
if = {
limit = {
$TARGET$ = {
is_attracted_to_men = yes
is_attracted_to_women = yes
}
}
dummy_male = { save_scope_as = dummy_attracted_gender }
}
else_if = {
limit = { $TARGET$ = { is_attracted_to_men = yes } }
dummy_male = { save_scope_as = dummy_attracted_gender }
}
else = {
dummy_female = { save_scope_as = dummy_attracted_gender }
}
}As written in game/common/scripted_effects/00_dummy_gender_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls dummy_attracted_gender_effect.
Events (2)
- Ill-Advised: Where There Is Smoke
nomad_events.0003 - Into the …: Who's There...?
martial_chivalry.6003
Source: game/common/scripted_effects/00_dummy_gender_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.