CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

disburse_witch_ritual_host_rewards_effect

disburse_witch_ritual_host_rewards_effect = yes

game/common/scripted_effects/00_activity_effects.txt, line 695 (16 lines). No parameters.

disburse_witch_ritual_host_rewards_effect is a scripted effect in Crusader Kings III, written at line 695 of its file. It takes no parameters: disburse_witch_ritual_host_rewards_effect = yes. The game's script calls it in 1 place, among them Grand Rite (activity). Patch 1.20.1.2, from game/common/scripted_effects/00_activity_effects.txt.

What it does

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (16 lines of game script)
disburse_witch_ritual_host_rewards_effect = {
	scope:activity = {
		add_activity_log_entry = {
			key = host_witch_ritual
			tags = { completed }
			# this line below adds the entry to the Effects section of the conclusion UI
			show_in_conclusion = yes
			character = scope:host

			scope:host = {
				add_stress = major_stress_loss
			}
		}
	}
	pam_vows_of_poverty_host_completion_piety_effect = yes
}

As written in game/common/scripted_effects/00_activity_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls disburse_witch_ritual_host_rewards_effect.

Activities (1)

Source: game/common/scripted_effects/00_activity_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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