CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

diplomacy_foreign_special_1010_court_visit_join_seduction_successfully_effect

diplomacy_foreign_special_1010_court_visit_join_seduction_successfully_effect = { CHARACTER = … }

game/common/scripted_effects/00_diplomacy_lifestyle_effects.txt, line 300 (22 lines). Parameters: $CHARACTER$.

diplomacy_foreign_special_1010_court_visit_join_seduction_successfully_effect is a scripted effect in Crusader Kings III, written at line 300 of its file. A call passes 1 parameter: CHARACTER. The game's script calls it in 1 place, among them Hospitality: Deception And Desire (event diplomacy_foreign_special.1026). Patch 1.20.1.2, from game/common/scripted_effects/00_diplomacy_lifestyle_effects.txt.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (22 lines of game script)
diplomacy_foreign_special_1010_court_visit_join_seduction_successfully_effect = {
	$CHARACTER$ = {
		if = {
			limit = {
				can_set_relation_lover_trigger = { CHARACTER = root }
			}
			set_relation_lover = { reason = lover_court_visit_seduction target = root }
		}
		add_opinion = {
			target = root
			modifier = pleased_opinion
			opinion = 30
		}
		hidden_effect = {
			reverse_add_opinion = {
				target = prev
				modifier = pleased_opinion
				opinion = 30
			}
		}
	}
}

As written in game/common/scripted_effects/00_diplomacy_lifestyle_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls diplomacy_foreign_special_1010_court_visit_join_seduction_successfully_effect.

Events (1)

Source: game/common/scripted_effects/00_diplomacy_lifestyle_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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