Scripted effect
decrease_parent_meddling_value_effect
decrease_parent_meddling_value_effect = yesgame/common/scripted_effects/00_parent_effects.txt, line 54 (19 lines). No parameters.
decrease_parent_meddling_value_effect is a scripted effect in Crusader Kings III, written at line 54 of its file. It takes no parameters: decrease_parent_meddling_value_effect = yes. The game's script calls it in 2 places, among them parent.0001 (event) and Under My Wing (event parent.3001). Patch 1.20.1.2, from game/common/scripted_effects/00_parent_effects.txt.
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (19 lines of game script)
decrease_parent_meddling_value_effect = {
hidden_effect = {
if = {
limit = {
root = { is_ai = no }
has_variable = parent_meddling
var:parent_meddling > 1
}
change_variable = {
name = parent_meddling
add = -1
}
}
else_if = {
limit = { has_variable = parent_meddling }
remove_variable = parent_meddling
}
}
}As written in game/common/scripted_effects/00_parent_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls decrease_parent_meddling_value_effect.
Events (2)
- parent.0001
- Under My Wing
parent.3001
Source: game/common/scripted_effects/00_parent_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.