CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

decrease_helped_landed_sibling_value_effect

decrease_helped_landed_sibling_value_effect = yes

game/common/scripted_effects/00_sibling_effects.txt, line 53 (18 lines). No parameters.

decrease_helped_landed_sibling_value_effect is a scripted effect in Crusader Kings III, written at line 53 of its file. It takes no parameters: decrease_helped_landed_sibling_value_effect = yes. No file of common/, events/ or history/ calls it. Patch 1.20.1.2, from game/common/scripted_effects/00_sibling_effects.txt.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (18 lines of game script)
decrease_helped_landed_sibling_value_effect = {
	hidden_effect = {
		if = {
			limit = {
				root = { is_ai = no }
				has_variable = helped_landed_sibling
				var:helped_landed_sibling > 1
			}
			change_variable = {
				name = helped_landed_sibling
				add = -1
			}
		}
		else = {
			remove_variable = helped_landed_sibling
		}
	}
}

As written in game/common/scripted_effects/00_sibling_effects.txt.

Where it is used

No file of common/, events/ or history/ calls it.

Source: game/common/scripted_effects/00_sibling_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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