CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · All Under Heaven files

decommission_temple_accept_effect

decommission_temple_accept_effect = yes

game/common/scripted_effects/tgp_mandala_scripted_effects.txt, line 2144 (24 lines). No parameters.

decommission_temple_accept_effect is a scripted effect in Crusader Kings III, in the All Under Heaven files, written at line 2144 of its file. It takes no parameters: decommission_temple_accept_effect = yes. The game's script calls it in 1 place, among them Decommission Temple (interaction). Its body carries 1 text of the game's own for the player. Patch 1.20.1.2, from game/common/scripted_effects/tgp_mandala_scripted_effects.txt.

What it does

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (24 lines of game script)
decommission_temple_accept_effect = {
	custom_tooltip = {
		text = decommission_mandala_temple_effect_tt
		capital_province = {
			if = {
				limit = { has_building_with_flag = mandala_capital_building }
				ruin_great_building = yes
			}
		}
	}
	if = {
		limit = { has_character_flag = devaraja_flag }
		remove_character_flag = devaraja_flag
	}
	if = {
		limit = { has_character_modifier = mandala_rise_from_the_ashes_modifier }
		remove_character_modifier = mandala_rise_from_the_ashes_modifier
	}
	add_opinion = {
		target = scope:actor
		modifier = ruined_my_temple_opinion
		opinion = -50
	}
}

As written in game/common/scripted_effects/tgp_mandala_scripted_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls decommission_temple_accept_effect.

Character interactions (1)

Source: game/common/scripted_effects/tgp_mandala_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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