Scripted effect · Khans of the Steppe files
de_jure_shifting_effect
de_jure_shifting_effect = { LOWER_TIER = … UPPER_TIER = … }game/common/scripted_effects/09_dlc_mpo_scripted_effects.txt, line 5652 (68 lines). Parameters: $LOWER_TIER$, $UPPER_TIER$.
de_jure_shifting_effect is a scripted effect in Crusader Kings III, in the Khans of the Steppe files, written at line 5652 of its file. A call passes 2 parameters: LOWER_TIER and UPPER_TIER. The game's script calls it in 1 place, among them mpo_de_jure_shift (on action). Patch 1.20.1.2, from game/common/scripted_effects/09_dlc_mpo_scripted_effects.txt.
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (68 lines of game script)
de_jure_shifting_effect = {
while = {
count = 25
limit = {
OR = {
any_realm_de_jure_$LOWER_TIER$ = {
mpo_de_jure_shifting_triggers = { UPPER_TIER = $UPPER_TIER$ }
}
any_tributary = {
highest_held_title_tier < root.highest_held_title_tier
any_realm_de_jure_$LOWER_TIER$ = {
mpo_de_jure_shifting_triggers = { UPPER_TIER = $UPPER_TIER$ }
}
}
}
}
random_realm_de_jure_$LOWER_TIER$ = {
limit = {
mpo_de_jure_shifting_triggers = { UPPER_TIER = $UPPER_TIER$ }
}
set_de_jure_liege_title = root.primary_title
add_to_list = de_jure_shifted_title
}
random_tributary = {
limit = {
highest_held_title_tier < root.highest_held_title_tier
any_realm_de_jure_$LOWER_TIER$ = {
mpo_de_jure_shifting_triggers = { UPPER_TIER = $UPPER_TIER$ }
}
}
random_realm_de_jure_$LOWER_TIER$ = {
limit = {
mpo_de_jure_shifting_triggers = { UPPER_TIER = $UPPER_TIER$ }
}
set_de_jure_liege_title = root.primary_title
add_to_list = de_jure_shifted_title
}
}
}
while = {
count = 25
limit = {
list_size = {
name = de_jure_shifted_title
value >= 1
}
}
root = {
send_interface_message = {
type = msg_mpo_de_jure_shifting
title = msg_mpo_de_jure_shifting
left_icon = root
ordered_in_list = {
order_by = {
value = 1
}
max = 3
check_range_bounds = no
list = de_jure_shifted_title
show_as_tooltip = {
set_de_jure_liege_title = root.primary_title
}
remove_from_list = de_jure_shifted_title
}
}
}
}
}As written in game/common/scripted_effects/09_dlc_mpo_scripted_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls de_jure_shifting_effect.
On actions (the game's own hooks) (1)
- mpo_de_jure_shift
Source: game/common/scripted_effects/09_dlc_mpo_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.