Scripted effect
create_witch_effect
create_witch_effect = { WHO = … }game/common/scripted_effects/00_witch_effects.txt, line 162 (48 lines). Parameters: $WHO$.
create_witch_effect is a scripted effect in Crusader Kings III, written at line 162 of its file. A call passes 1 parameter: WHO. The game's script calls it in 3 places, among them Alternative Reading (event trait_specific.4001), An Uninvited Guest (event witch.3003) and Secrets of Nature (event learning_medicine.2001). Patch 1.20.1.2, from game/common/scripted_effects/00_witch_effects.txt.
The comment above it in the file
Creates a witch and saves it as created_witch WHO is character who will interact with the witch and TEMPLATE is the character whose culture should be used
What it does
- 1 of 2 things will happen:
- 50% (base chance; changed in play): Nothing else happens
- 50% (base chance; changed in play): Nothing else happens
create_character = { … }
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (48 lines of game script)
create_witch_effect = {
#Gender
random_list = {
50 = { #Female
modifier = {
$WHO$ = { is_attracted_to_women = yes }
add = 30
}
dummy_female = { save_temporary_scope_as = witch_gender }
}
50 = { #Male
modifier = {
$WHO$ = { is_attracted_to_men = yes }
add = 30
}
dummy_male = { save_temporary_scope_as = witch_gender }
}
}
#Create them
create_character = {
location = $WHO$.capital_province
culture = $WHO$.culture
faith = $WHO$.faith
rite = $WHO$.rite
gender = scope:witch_gender
template = witchy_template
random_traits = no
after_creation = {
give_witch_secret_or_trait_effect = yes
#Sometimes adjust sexuality to create compatibility with WHO
if = {
limit = {
$WHO$ = { is_attracted_to_gender_of = prev }
NOT = { is_attracted_to_gender_of = $WHO$ }
}
random = {
chance = 65
set_sexuality = bisexual
}
}
}
save_scope_as = created_witch
}
}As written in game/common/scripted_effects/00_witch_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls create_witch_effect.
Events (3)
- Alternative Reading
trait_specific.4001 - An Uninvited Guest
witch.3003 - Secrets of Nature
learning_medicine.2001
Source: game/common/scripted_effects/00_witch_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.