CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
Silk & Silverout Tue, Nov 17What's free, what needs the DLC, price →

Scripted effect · Coronations files

create_proper_coronation_artifact

create_proper_coronation_artifact = yes

game/common/scripted_effects/10_ach_effects.txt, line 1130 (4 lines). No parameters.

create_proper_coronation_artifact is a scripted effect in Crusader Kings III, in the Coronations files, written at line 1130 of its file. It takes no parameters: create_proper_coronation_artifact = yes. The game's script calls it in 2 places, among them Steward of the … (event realm_maintenance.2001) and The … of … (event ach_yearly_events.1005). Patch 1.20.1.2, from game/common/scripted_effects/10_ach_effects.txt.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (4 lines of game script)
create_proper_coronation_artifact = {
	create_proper_coronation_artifact_setup = yes
	hidden_effect = { sponsor_inspiration = scope:crownmaker.inspiration }
}

As written in game/common/scripted_effects/10_ach_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls create_proper_coronation_artifact.

Events (2)

Source: game/common/scripted_effects/10_ach_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

Spotted a mistake on this page?