CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
Silk & Silverout Tue, Nov 17What's free, what needs the DLC, price →

Scripted effect · All Under Heaven files

create_bunga_mas_artifact_effect

create_bunga_mas_artifact_effect = yes

game/common/scripted_effects/tgp_mandala_scripted_effects.txt, line 3424 (14 lines). No parameters.

create_bunga_mas_artifact_effect is a scripted effect in Crusader Kings III, in the All Under Heaven files, written at line 3424 of its file. It takes no parameters: create_bunga_mas_artifact_effect = yes. The game's script calls it in 1 place, among them tribute_mission.0001 (event). Patch 1.20.1.2, from game/common/scripted_effects/tgp_mandala_scripted_effects.txt.

The comment above it in the file

Remember to set wealth and quality beforehand

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (14 lines of game script)
create_bunga_mas_artifact_effect = {
	hidden_effect_new_object = {
		create_artifact = {
			name = bunga_mas
			description = common_bunga_mas_desc
			modifier = artifact_placeholder_modifier
			wealth = scope:wealth
			quality = scope:quality
			type = pedestal
			visuals = bunga_mas
			save_scope_as = newly_created_bunga_mas
		}
	}
}

As written in game/common/scripted_effects/tgp_mandala_scripted_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls create_bunga_mas_artifact_effect.

Source: game/common/scripted_effects/tgp_mandala_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

Spotted a mistake on this page?