Scripted effect · All Under Heaven files
create_bunga_mas_artifact_effect
create_bunga_mas_artifact_effect = yesgame/common/scripted_effects/tgp_mandala_scripted_effects.txt, line 3424 (14 lines). No parameters.
create_bunga_mas_artifact_effect is a scripted effect in Crusader Kings III, in the All Under Heaven files, written at line 3424 of its file. It takes no parameters: create_bunga_mas_artifact_effect = yes. The game's script calls it in 1 place, among them tribute_mission.0001 (event). Patch 1.20.1.2, from game/common/scripted_effects/tgp_mandala_scripted_effects.txt.
The comment above it in the file
Remember to set wealth and quality beforehand
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (14 lines of game script)
create_bunga_mas_artifact_effect = {
hidden_effect_new_object = {
create_artifact = {
name = bunga_mas
description = common_bunga_mas_desc
modifier = artifact_placeholder_modifier
wealth = scope:wealth
quality = scope:quality
type = pedestal
visuals = bunga_mas
save_scope_as = newly_created_bunga_mas
}
}
}As written in game/common/scripted_effects/tgp_mandala_scripted_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls create_bunga_mas_artifact_effect.
Events (1)
Source: game/common/scripted_effects/tgp_mandala_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.