Scripted effect · Roads to Power files
create_basic_peasant_effect
create_basic_peasant_effect = yesgame/common/scripted_effects/07_dlc_ep3_scripted_effects.txt, line 10022 (15 lines). No parameters.
create_basic_peasant_effect is a scripted effect in Crusader Kings III, in the Roads to Power files, written at line 10022 of its file. It takes no parameters: create_basic_peasant_effect = yes. The game's script calls it in 1 place, among them Exile: Closed Doors (event cid.1000). Patch 1.20.1.2, from game/common/scripted_effects/07_dlc_ep3_scripted_effects.txt.
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (15 lines of game script)
create_basic_peasant_effect = {
create_character = {
template = peasant_character
location = root.location
dynasty = none
culture = root.location.culture
faith = root.location.faith
rite = root.location.rite
gender_female_chance = 50
after_creation = {
set_to_lowborn = yes
}
save_scope_as = peasant
}
}As written in game/common/scripted_effects/07_dlc_ep3_scripted_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls create_basic_peasant_effect.
Events (1)
- Exile: Closed Doors
cid.1000
Source: game/common/scripted_effects/07_dlc_ep3_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.