CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · The Royal Court files

create_artifact_pedestal_rock_effect

create_artifact_pedestal_rock_effect = { OWNER = … }

game/common/scripted_effects/01_ep1_court_artifact_creation_effects.txt, line 2349 (25 lines). Parameters: $OWNER$.

create_artifact_pedestal_rock_effect is a scripted effect in Crusader Kings III, in the The Royal Court files, written at line 2349 of its file. A call passes 1 parameter: OWNER. The game's script calls it in 2 places, among them comet_reaction_standard_effect (local effect) and Holy Rock (event debug.332). Patch 1.20.1.2, from game/common/scripted_effects/01_ep1_court_artifact_creation_effects.txt.

What it does

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (25 lines of game script)
create_artifact_pedestal_rock_effect = {
	$OWNER$ = { save_scope_as = owner }

	get_artifact_quality_effect = yes
	get_artifact_wealth_effect = yes

	scope:owner = {
		create_artifact = {	
			name = artifact_pedestal_rock_name
			creator = scope:owner
			description = artifact_pedestal_rock_description
			visuals = rock
			type = pedestal
			modifier = artifact_monthly_piety_4_modifier
			save_scope_as = newly_created_artifact
			wealth = scope:wealth
			quality = scope:quality
			decaying = no
		}
	}
	scope:newly_created_artifact = {
		add_artifact_modifier = artifact_monthly_piety_gain_mult_2_modifier
		add_artifact_modifier = artifact_stress_gain_1_modifier
	}
}

As written in game/common/scripted_effects/01_ep1_court_artifact_creation_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls create_artifact_pedestal_rock_effect.

Events (1)

Scripted effects inside an event file (1)

  • comet_reaction_standard_effect

Source: game/common/scripted_effects/01_ep1_court_artifact_creation_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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