Scripted effect · The Royal Court files
create_artifact_pedestal_human_skull_specific_effect
create_artifact_pedestal_human_skull_specific_effect = { DESKULLED = … OWNER = … }game/common/scripted_effects/01_ep1_court_artifact_creation_effects.txt, line 2572 (22 lines). Parameters: $DESKULLED$, $OWNER$.
create_artifact_pedestal_human_skull_specific_effect is a scripted effect in Crusader Kings III, in the The Royal Court files, written at line 2572 of its file. A call passes 2 parameters: DESKULLED and OWNER. The game's script calls it in 1 place, among them easteregg_ewan_cowhig_croft (history). Patch 1.20.1.2, from game/common/scripted_effects/01_ep1_court_artifact_creation_effects.txt.
What it does
get_artifact_quality_effect = yesget_artifact_wealth_effect = yes- scope:owner: “… Skull” Artifact is created
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (22 lines of game script)
create_artifact_pedestal_human_skull_specific_effect = {
$OWNER$ = { save_scope_as = owner }
$DESKULLED$ = { save_scope_as = killed }
get_artifact_quality_effect = yes
get_artifact_wealth_effect = yes
scope:owner = {
create_artifact = {
name = artifact_pedestal_human_skull_name
creator = scope:owner
description = artifact_pedestal_human_skull_specific_description
visuals = human_skull
type = miscellaneous
modifier = artifact_dread_baseline_add_1_modifier
save_scope_as = newly_created_artifact
wealth = scope:wealth
quality = scope:quality
}
}
}As written in game/common/scripted_effects/01_ep1_court_artifact_creation_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls create_artifact_pedestal_human_skull_specific_effect.
History files (the start of the game) (1)
- easteregg_ewan_cowhig_croft (characters)
Source: game/common/scripted_effects/01_ep1_court_artifact_creation_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.