CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

court_position_generator_variable_effect

court_position_generator_variable_effect = { EMPLOYER = … POS = … VAR = … }

game/common/scripted_effects/00_court_position_effects.txt, line 800 (8 lines). Parameters: $EMPLOYER$, $POS$, $VAR$.

court_position_generator_variable_effect is a scripted effect in Crusader Kings III, written at line 800 of its file. A call passes 3 parameters: EMPLOYER, POS and VAR. The game's script calls it in 1 place, among them court_position_generator_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/00_court_position_effects.txt.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (8 lines of game script)
court_position_generator_variable_effect = {
	set_variable = {
		name = $VAR$_court_position
		value = flag:$POS$
		years = 1
	}
	court_position_old_holder_effect = { POS = $POS$ EMPLOYER = $EMPLOYER$ }
}

As written in game/common/scripted_effects/00_court_position_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls court_position_generator_variable_effect.

Source: game/common/scripted_effects/00_court_position_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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