CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
Silk & Silverout Tue, Nov 17What's free, what needs the DLC, price →

Scripted effect

court_ongoing_1030_failure_effect

court_ongoing_1030_failure_effect = yes

game/common/scripted_effects/00_scheme_scripted_effects.txt, line 15967 (7 lines). No parameters.

court_ongoing_1030_failure_effect is a scripted effect in Crusader Kings III, written at line 15967 of its file. It takes no parameters: court_ongoing_1030_failure_effect = yes. The game's script calls it in 4 places, among them Proof Of Devotion (event court_ongoing.1031), Proof Of Devotion (event court_ongoing.1032) and Proof Of Devotion (event court_ongoing.1033). Patch 1.20.1.2, from game/common/scripted_effects/00_scheme_scripted_effects.txt.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (7 lines of game script)
court_ongoing_1030_failure_effect = {
	reverse_add_opinion = {
		target = scope:target
		modifier = disappointed_opinion
		opinion = -10
	}
}

As written in game/common/scripted_effects/00_scheme_scripted_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls court_ongoing_1030_failure_effect.

Events (4)

Source: game/common/scripted_effects/00_scheme_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

Spotted a mistake on this page?