Scripted effect
court_astrologer_task_add_seasonal_modifiers_effect
court_astrologer_task_add_seasonal_modifiers_effect = yesgame/common/scripted_effects/00_court_position_effects.txt, line 3487 (50 lines). No parameters.
court_astrologer_task_add_seasonal_modifiers_effect is a scripted effect in Crusader Kings III, written at line 3487 of its file. It takes no parameters: court_astrologer_task_add_seasonal_modifiers_effect = yes. The game's script calls it in 2 places, among them Oversee Preparations (court task) and …: … (event mpo_the_great_steppe.0002). Patch 1.20.1.2, from game/common/scripted_effects/00_court_position_effects.txt.
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (50 lines of game script)
court_astrologer_task_add_seasonal_modifiers_effect = {
hidden_effect = {
save_scope_as = current_character
capital_province.county = {
random_county_situation_sub_region = {
limit = {
situation_sub_region_has_county = prev
}
switch = {
trigger = sub_region_current_phase
situation_steppe_abundant_grazing_season = {
scope:current_character = {
add_character_modifier = court_astrologer_abundant_grazing_modifier
}
}
situation_steppe_warm_nights_season = {
scope:current_character = {
add_character_modifier = court_astrologer_warm_nights_modifier
}
}
situation_steppe_sky_blessing_season = {
scope:current_character = {
add_character_modifier = court_astrologer_sky_blessing_modifier
}
}
situation_steppe_white_zud_season = {
scope:current_character = {
add_character_modifier = court_astrologer_white_zud_modifier
}
}
situation_steppe_cold_zud_season = {
scope:current_character = {
add_character_modifier = court_astrologer_cold_zud_modifier
}
}
situation_steppe_severe_drought_season = {
scope:current_character = {
add_character_modifier = court_astrologer_severe_drought_modifier
}
}
situation_steppe_havsarsan_zud_season = {
scope:current_character = {
add_character_modifier = court_astrologer_havsarsan_zud_modifier
}
}
}
}
}
}
}As written in game/common/scripted_effects/00_court_position_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls court_astrologer_task_add_seasonal_modifiers_effect.
Court position tasks (1)
- Oversee Preparations
Events (1)
- …: …
mpo_the_great_steppe.0002
Source: game/common/scripted_effects/00_court_position_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.